total: 754, more: 70, less: 16 | diff: 23, punc: 94, sfx: 8, case: 51 [WER: 0.15]

Welcome
welcome
to
to
the
the
second
second
episode
episode
of
of
the
the
Bullshit
bullshit
Radar.
radar
In
in
this
this
video,
video
two
two
important
important
questions.
questions
Do
do
video
video
games
games
lead
lead
to
to
 
house
Alzheimer?
Diner
And,
and
Metal
Metal
Gear
Gear
Solid
Solid
or
or
Avengers?
Avengers
Who's
who's
the
the
big
big
winner?
winner
So,
so
apparently,
apparently
playing
playing
Call
Call
of
of
Duty
Duty
increases
increases
the
the
risk
risk
of
of
developing
developing
 
housing
Alzheimer's
mirrors
disease.
disease
Scary,
scary
right?
right
According
according
to
to
this
this
article,
article
when
when
trying
trying
to
to
come
come
out
out
of
of
a
a
virtual
virtual
maze,
maced
gamers
Gamers
navigate
navigate
the
to
screen
screen
using
using
a
a
key
key
area
area
of
of
the
the
brain
brain
called
called
the
the
caudate
caudate
nucleus
nucleus
whereas
where
 
is
non
non-gamers
gamers
 
rely
rely
on
on
the
the
brain's
brain
special
special
memory
memory
system:
system
the
 
hippocampus.
hippocampus
Still
to
quoting
quoting
the
the
article,
article
past
that's
research
research
has
has
shown
shown
that
that
people
people
who
who
rely
relied
on
on
caudate
Kodi
nucleus
nucleus
dependent
dependent
strategies
strategies
have
have
lower
lower
gray
gray
matter
matter
and
and
functional
functional
brain
brain
activity
activity
in
in
the
the
hippocampus.
hippocampus
This
this
means
means
people
people
who
who
play
play
a
a
lot
lot
of
of
action
action
video
video
games
games
could
could
have
have
reduced
reduced
hippocampal
hippocampal
integrity,
Integrity
which
which
is
is
associated
associated
with
with
increased
increased
risk
risk
for
for
Alzheimer's
Alzheimer's
disease.
disease
So.
so
Playing
playing
action
action
video
video
game
game
leads
leads
to
to
increased
increased
risk
risk
of
of
suffering
suffering
from
from
Alzheimer's
Alzheimer's
disease.
disease
But
but
does
does
it
it
really?
really
Well,
well
the
the
truth
truth
is
is
that
that
we
we
don't
don't
know.
know
What
what
happened
happened
there?
there
Well,
well
The
 
study
this
A
38
concluded
concluded
that
that
players
players
use
use
navigation
navigation
strategies
strategies
that
that
 
could
rely
light
on
on
the
the
 
Kodak
caudate
nuclear
nucleus
so
much
much
more
more
than
than
non
none
video
video
game
game
players.
players
A
a
previous
pretty
study,
steady
let's
let's
call
go
it
it's
Study
tiny
B,
bee
showed
show
that
that
people
people
who
who
relied
rely
on
on
caudate
Kodi
nucleus
nucleus
dependent
dependent
strategies
strategies
had
had
lower
lower
gray
gray
matter
matter
and
and
functional
functional
brain
brain
activity
activity
in
in
the
the
hippocampus.
hippocampus
And
an
a
absurd
third
 
study
study
concluded
concluded
that
that
reduced
reduce
volume
volume
in
in
the
the
hippocampus
hippocampus
is
is
associated
associated
with
with
neurological
neurological
disorder.
disorder
So
so
the
the
journalist
journalist
assumes
assume
that
that
the
the
results
results
of
of
all
all
the
the
studies
studies
could
could
be
be
linked.
like
He
he
made
made
quite
quite
a
a
classic
classic
mistake
Mistake
by
by
taking
taking
such
such
a
a
shortcut.
short
 
cut
The
the
real
real
conclusion,
conclusion
as
Isaac
acknowledged
knowledge
by
by
 
The
scientists,
Talented
is
is
that
that
we
we
need
need
to
to
do
do
further
further
research.
research
The
the
journalist
journal
 
East
relied
rely
on
on
real
real
numbers,
numbers
but
but
failed
failed
to
to
provide
provide
an
and
accurate
decorate
picture
picture
of
of
the
the
situation.
situation
There
 
is
they're
almost
almost
no
no
doubt
doubt
on
on
why
why
he
he
would
would
do
do
that.
that
It's
it's
no
no
secret
secret
that
that
a
do
dramatic
dramatic
headline
headline
will
will
definitely
definitely
drive
drive
more
more
traffic.
traffic
And
and
there
there
is
was
nothing
nothing
wrong
wrong
with
with
the
the
fact
fact
of
of
popularizing
popularizing
complex
complex
scientific
scientific
study
study
for
for
a
 
mainstream
mainstream
audience.
audience
Few
few
people
people
would
would
actually
actually
check
check
this
this
article.
article
But
but
popularizing
popularizing
is
is
not
not
the
the
same
same
as
as
transforming
transforming
the
the
results
results
of
of
the
the
study.
study
Let's
let's
take
take
one
one
final
final
example.
example
This
this
time,
time
the
the
article
article
that
that
surprised
 
us
surprises
was
what
this
this
one.
one
The
the
article
article
is
is
based
based
on
on
what
what
appears
appears
to
to
be
be
factual
factual
numbers.
numbers
Let's
let's
see.
see
Metal
Metal
Gear
Gear
Solid
Solid
V:
V
The
the
Phantom
phantom
Pain
pain
made
made
one
 
hundred
 
seventy
 
nine
179
million
million
globally
globally
on
on
its
its
opening
opening
day.
day
Compare
compared
that
that
to
to
the
the
blockbuster
Blockbuster
Avengers:
Avengers
Age
Age
of
of
Ultron,
Ultron
which
which
made
made
eighty
 
four
84
million
million
globally
globally
on
on
its
its
opening
opening
day.
day
Yes.
yes
The
the
Phantom
phantom
Pain
pain
made
made
almost
almost
twice
twice
as
as
much.
much
So,
so
Avengers:
Avengers
Age
Age
of
of
Ultron
Ultron
made
made
eighty
 
four
84
million
million
globally
globally
on
on
its
its
opening
opening
day?
day
Guess
guess
what?
what
It's
it's
wrong.
wrong
Let's
let's
look
look
at
at
the
the
details.
details
Obviously,
obviously
the
the
source
source
used
used
here
here
is
is
Box
Box
Office
Office
Mojo.
Mojo
The
the
reference
reference
for
for
everything
everything
box
box
office.
office
But,
that
when
when
you
you
use
use
data
data
as
I've
evidence,
evidence
you
you
better
better
know
know
the
the
source.
source
There's
there
 
was
something
something
fishy
fishy
about
about
the
the
argument.
argument
First,
first
Avengers:
Avengers
Age
Age
of
of
Ultron
Ultron
did
did
not
not
have
have
a
a
unique
unique
world
worldwide
wide
 
release.
release
The
 
eighty
 
four
84
million
million
was
was
domestic
domestic
U.
us
S.
 
figures
figures
only.
only
But
but
the
the
most
most
embarrassing
embarrassing
thing
thing
is
is
the
the
analysis
analysis
in
 
itself.
himself
The
the
relevance
relevance
of
of
 
they
day
won
one
ribbon
revenues
used
to
to
estimate
estimate
the
the
overall
overall
profitability
profitability
of
of
the
the
project
project
is
is
not
not
the
the
same
same
in
in
the
the
movie
movie
business
business
than
then
in
in
the
the
video
video
game
game
business.
business
What
what
are
are
the
the
potential
potential
sources
sources
of
of
revenues
revenues
for
for
a
a
game
game
like
like
Metal
Metal
Gear
Gear
Solid
Solid
V?
5
Sales
sales
of
of
the
the
prologue,
prologue
Ground
Ground
Zero,
Zero
sales
sales
of
of
the
the
game
game
and
and
microtransactions.
microtransactions
The
the
majority
majority
of
of
the
the
game
game
sales
sales
will
will
happen
happen
in
in
a
a
pretty
pretty
short
short.
period.
 
But
But
what
what
about
about
a
the
movie
movie
like
Black
Avengers:
Avengers
Age
Age
of
of
Ultron?
Ultron
The
the
eighty
 
four
84
million
million
figure
figure
was
was
just
just
for
for
one
one
country
country
-
 
granted
granted
the
the
biggest
biggest
one
one
-
 
and
and
for
for
one
one
part
part
of
of
the
the
business
business
model.
model
Among
among
the
the
revenue
revenue
sources
sources
that
that
were
were
forgotten,
forgotten
feature
figure
DVD,
DVD
 
and
Blu
Blu-ray
Ray,
 
VOD
VOD
TV
TV
rights,
right
toys,
toys
license
license
deals,
deals
and
and
comics,
Comics
so
So
speaking
speaking
of
of
 
they
day
were
one
on
sales
sale
is
is
not
not
 
feel
 
like
relevant
I'm
here.
here
This
this
time,
time
neither
neither
the
the
numbers,
numbers
nor
in
the
order
conclusion
conclusion
is
is
correct.
correct
The
the
article
article
is
is
just
just
another
another
chapter
chapter
in
in
the
the
traditional
traditional
narrative
narrative
"Video
video
gaming
gaming
makes
makes
more
more
money
money
than
than
Hollywood".
Hollywood
As
as
in
 
any
an
 
n
situation,
situation
context
contact
is
is
key
key
to
to
fully
fully
grasp
grasp
 
the
information
information
and
and
put
put
numbers
numbers
in
in
perspective.
perspective
So
so
again,
again
remember:
remember
keeping
keeping
a
a
critical
critical
eye
eye
when
when
looking
looking
at
at
data,
data
numbers,
numbers
analysis
analysis
reports
report
is
each
key
key
to
to
avoid
avoid
falling
pulling
into
into
misleading
misleading
interpretations.
interpretations
And
and
when
when
you're
you're
the
the
one
one
using
using
data,
data
be
be
wise.
wise
Don't
don't
fall
fall
into
into
the
the
trap
Trap
of
of
distorting
distorting
your
your
data
data
when
when
they
it
don't
don't
say
say
what
what
you
you
thought
thought
they
they
would.
would