total: 755, more: 69, less: 17 | diff: 23, punc: 59, sfx: 4, case: 30 [WER: 0.15]

Welcome
Welcome
to
to
the
the
second
second
episode
episode
of
of
the
the
Bullshit
b*******
Radar.
Raider.
In
In
this
this
video,
video
two
2
important
important
questions.
questions
Do
do
video
video
games
games
lead
lead
to
to
 
House.
 
I'm
Alzheimer?
are
And,
and
Metal
Metal
Gear
Gear
Solid
Solid
or
or
Avengers?
Avengers,
Who's
who's
the
the
big
big
winner?
winner.
So,
So
apparently,
apparently
playing
playing
Call
Call
of
of
Duty
Duty
increases
increases
the
the
risk
risk
of
of
developing
developing
Alzheimer's
Alzheimer's
disease.
disease,
Scary,
scary
right?
right.
According
According
to
to
this
this
article,
article
when
when
trying
trying
to
to
come
come
out
out
of
of
a
 
virtual
virtual
maze,
maze.
gamers
Gamers
navigate
navigate
the
the
screen
screen
using
using
a
a
key
key
area
area
of
of
the
the
brain
brain
called
called
the
the
 
code
 
8.
caudate
Nuclear
nucleus
is
whereas
whereas
non
non
gamers
gamers
rely
rely
on
on
the
the
brain's
brain
special
special
memory
memory
system:
system.
the
The
hippocampus.
Hippocampus.
Still
Still,
quoting
quoting
the
the
article,
optical
past
pass
research
research
has
has
shown
shown
that
that
people
people
who
who
rely
relied
on
on
 
code
 
8.
caudate
Nuclear
nucleus
is
dependent
dependant
strategies
strategies
have
have
lower
lower
gray
grey
matter
matter
and
and
functional
functional
brain
brain
activity
activity
in
in
the
the
hippocampus.
Hippocampus.
This
This
means
means
people
people
who
who
play
play
a
a
lot
lot
of
of
action
action
video
video
games
games
could
could
have
have
reduced
reduced
hippocampal
hippocampal
integrity,
integrity,
which
which
is
is
associated
asociated
with
with
increased
increased
risk
risk
for
for
Alzheimer's
Alzheimer's
disease.
disease.
So.
So
Playing
playing
action
action
video
video
game
game
leads
leads
to
to
increased
increased
risk
3
of
of
suffering
suffering
from
from
Alzheimer's
Alzheimer's
disease.
disease.
But
But
does
does
it
it
really?
really?
Well,
Well,
the
the
truth
truth
is
is
that
that
we
we
don't
don't
know.
know.
What
What
happened
happened
there?
there
Well,
well
The
the
study
study
A
a
concluded
concluded
that
that
players
players
use
use
navigation
navigation
strategies
strategies
that
that
 
red
rely
light
on
on
the
the
 
code
 
8
caudate
nuclear
nucleus
is
much
much
more
more
than
than
non
non
video
video
game
game
players.
players.
A
The
previous
previous
study,
tiny
let's
let's
call
call
it
it
Study
study
B,
be
showed
showed
that
that
people
people
who
 
relied
rely
on
on
caudate
coding
nucleus
nucleus.
dependent
Dependent
strategies
strategies
had
had
lower
lower
gray
grey
matter
matter
and
and
functional
functional
brain
brain
activity
activity
in
in
the
the
hippocampus.
Hippocampus.
And
And
a
assert
third
 
study
study
concluded
concluded
that
that
reduced
reduced
volume
 
in
folder.
the
Mindy
hippocampus
hippocampus
is
is
associated
associated
with
with
neurological
neurological
disorder.
disorder.
So
So
the
the
journalist
journalist
assumes
assumed
that
that
the
the
results
results
of
of
all
all
the
these
studies
studies
could
could
be
be
linked.
linked.
He
He
made
made
quite
quite
a
a
classic
classic
mistake
mistake
by
by
taking
taking
such
such
a
a
shortcut.
short
 
cuts.
The
The
real
real
conclusion,
conclusion
as
as
acknowledged
acknowledged
by
by
 
with
scientists,
scientists
is
is
that
that
we
we
need
need
to
to
do
do
further
further
research.
research.
The
The
journalist
journalists
relied
rely
on
on
real
real
numbers,
numbers,
but
but
failed
fail
to
to
provide
provide
an
a
 
necker
accurate
a
picture
picture
of
of
the
the
situation.
situation.
There
There
is
are
almost
almost
no
no
doubt
doubt
on
online,
why
 
he
he
would
would
do
do
that.
that.
It's
It's
no
no
secret
secret
that
that
a
the
dramatic
dramatic
headline
headline
will
will
definitely
definitely
drive
drive
more
more
traffic.
traffic
And
and
there
there
is
is
nothing
nothing
wrong
wrong
with
with
the
the
fact
factors
of
 
popularizing
popularizing
complex
complex
scientific
scientific
study
study
for
for
a
a
mainstream
mainstream
audience.
audience.
Few
Few
people
people
would
would
actually
actually
check
check
this
this
article.
article.
But
But
popularizing
popularizing
is
is
not
not
the
the
same
same
as
as
transforming
transforming
the
the
results
results
of
of
the
the
study.
study.
Let's
Let's
take
take
one
one
final
final
example.
example.
This
This
time,
time,
the
the
article
article
that
that
surprised
surprised
us
this
was
was
this
this
one.
one.
The
The
article
article
is
is
based
based
on
on
what
what
appears
appears
to
to
be
be
factual
factual
numbers.
numbers.
Let's
Let's
see.
see
Metal
Metal
Gear
Gear
Solid
Solid
V:
5.
The
The
Phantom
Phantom
Pain
Pain
made
made
one
 
hundred
 
seventy
 
nine
 
million
179000000
globally
globally
on
on
its
its
opening
opening
day.
day.
Compare
Compare
that
that
to
to
the
the
blockbuster
blockbuster
Avengers:
adventures
Age
Age
of
of
Ultron,
Ultron,
which
which
made
made
eighty
 
four
 
million
84000000
globally
globally
on
on
its
its
opening
opening
day.
day.
Yes.
Yes,
The
the
 
scent
Phantom
of
Pain
pain
made
made
almost
almost
twice
twice
as
as
much.
much.
So,
So
Avengers:
Avengers
Age
Age
of
of
Ultron
Ultron
 
is
made
made
eighty
 
four
 
million
84000000
globally
globally
on
on
its
its
opening
opening
day?
day
Guess
guess.
what?
Wat
It's
it's
wrong.
wrong.
Let's
Let's
look
look
at
at
the
the
details.
details.
Obviously,
Obviously,
the
the
source
source
used
used
here
here
is
is
Box
box
Office
office
Mojo.
mojo
The
the
reference
reference
for
for
everything
everything
box
box
office.
office.
But,
But
when
when
you
you
use
use
data
data
as
as
evidence,
evidence
you
you
better
better
know
know
the
the
source.
source
There's
there
 
is
something
something
fishy
fishy
about
about
the
the
argument.
argument.
First,
First
Avengers:
Avengers
Age
Age
of
of
Ultron
neutron
did
did
not
not
have
have
a
a
unique
unique
world
worldwide
wide
 
release.
release
The
the
eighty
 
four
 
million
84000000
was
was
domestic
domestic
U.
USS
S.
 
figures
figures
only.
only.
But
 
the
The
most
most
embarrassing
embarrassing
thing
thing
is
is
the
the
analysis
analysis,
in
Intel's.
itself.
 
The
The
relevance
relevance
of
of
day
day
one
one
revenues
revenues
to
to
estimate
estimate
the
the
overall
overall
profitability
profitability
of
of
the
the
project
product
is
is
not
not
the
the
same
same
in
in
the
the
movie
movie
business
business.
than
Then
in
in
the
the
video
video
game
game
business.
business?
What
What
are
are
the
the
potential
potential
sources
sources
of
of
revenues
revenues
for
for
a
a
game
game
like
like
Metal
Metal
Gear
Gear
Solid
Solid
V?
5?
Sales
Sales
of
of
the
the
prologue,
prologue
Ground
ground
Zero,
zero
sales
cell
of
of
the
the
game
game
and
and
microtransactions.
micro
 
transactions.
The
The
majority
majority
of
of
the
the
game
game.
sales
Sales
will
will
happen
happen
in
in
a
a
pretty
pretty
short
short
period.
period,
But
but
what
what
about
about
a
the
movie
movie
like
like
Avengers:
adventures
Age
age
of
of
Ultron?
cultural.
The
The
eighty
age
four
of
million
4000000
figure
figure
was
was
just
just
for
for
one
one
country
country
-
 
granted
granted
the
the
biggest
biggest
one
 
-
12
and
and
for
 
one
41
part
part
of
of
the
the
business
business
model.
model.
Among
Among
the
the
revenue
revenue
sources
sources
that
that
were
were
forgotten,
forgotten
feature
figure
DVD,
DVD.
Blu
Blu
Ray,
Rays
 
via
VOD
dei
TV
TV
rights,
rights
toys,
toys
license
license
deals,
deals
and
and
comics,
comics
so
so
speaking
speaking
of
of
day
day
one
one
sales
sales
is
is
not
not
relevant
relevant
here.
here.
This
This
time,
time,
neither
neither
the
did
numbers,
numbers
nor
nor
the
the
conclusion
conclusion
is
is
correct.
correct,
The
the
article
articled
is
is
just
just
another
another
chapter
chapter
in
in
the
the
traditional
traditional
narrative
narrative
"Video
video
gaming
gaming
makes
makes
more
more
money
money
than
than
Hollywood".
Hollywood
As
as
in
in
any
any
situation,
situation.
context
Context
is
is
key
key
to
to
fully
fully
grasp
grasp
information
information
and
and
put
put
numbers
numbers
in
in
perspective.
perspective,
So
so
again,
again
remember:
remember
keeping
keeping
a
a
critical
critical
eye
eye
when
when
looking
looking
at
at
data,
data
numbers,
numbers
analysis
analysis
reports
reports
is
is
key
key
to
to
avoid
avoid
falling
falling
into
into
misleading
misleading
interpretations.
interpretations.
And
And
when
when
you're
you're
the
the
one
one
using
using
data,
data
be
be
wise.
wise
Don't
don't
fall
fall
into
into
the
the
trap
trap
of
of
distorting
distorting
your
your
data
data
when
when
they
they
don't
don't
say
say
what
what
you
you
thought
saw
they
they
would.
would.